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revolute joint: static or moving
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hi,
a revolute joint can be static ( like a nail pinned on a wall ) or moving (like a car and its rotating wheels)
static revolute joint:
create 1 body (square, circle, image or text) , create the revolute joint on the body you just created, adjust positions of body and/or revolute joint ( they'll remain connected even if not overlapping) press play !moving revolute joint:
create 2 overlapping bodies (square, circle, image or text) , create the revolute joint on the overlapping area adjust positions... press play !Revolute joint can be a rotating motor: check the "specific" parameters.
:)
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User Interface
Any questions about menus and functionnalities
pulley joint
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@X.
you're right
I will try to fix this on firefox
Thanks
EDIT : This is fixed on firefox, thank you for the feedback ;)
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