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ah great man,
you made me squint on my tests looking at infinite movement to and fro ;)

i added 2 others vars at same place to allow another collidebody setting up another speed: working !
https://dynamo.tools/playlevel?level=55e067a5fd81d07a0c00207b

tried to add this for my website index to allow the little car to go back when it reaches sides,
http://www.xavierschirrbonnans.com/
but i cant drive over the letters if only 1 wheel is set up as a motor.

So i moved all vars in the bodycar, thinking it could send the vars to all motors jointed to itself,
but it just act on 1 motor.

Anyway i have to find a way to lift these snowboarded to make a loop: never stop riding !

thx

posted in Code read more

it doesnt work with Firefox and work perfectly with GoogleChrome !

posted in User Interface read more

@dynamo-admin

../js/dynamo-editor-0.0.4min.js: 1040 ?

posted in User Interface read more

ola,

i'd like to code a motor which reverses when it (or the body holding it ) collides with a chosen wall ( or a sensor ?).

but really dont know how to code/start ! help :)

posted in Code read more

hi,
a revolute joint can be static ( like a nail pinned on a wall ) or moving (like a car and its rotating wheels)

static revolute joint:

  1. create 1 body (square, circle, image or text) ,
  2. create the revolute joint on the body you just created,
  3. adjust positions of body and/or revolute joint ( they'll remain connected even if not overlapping)
  4. press play !

moving revolute joint:

  1. create 2 overlapping bodies (square, circle, image or text) ,
  2. create the revolute joint on the overlapping area
  3. adjust positions...
  4. press play !

Revolute joint can be a rotating motor: check the "specific" parameters.

:)

posted in Tutorials read more

Hi,
How to set up a pulley joint ?

I managed only once then i always get script error with the following procedure:

  1. DoubleLeftClick on 1st body, ( or simple RightClick )
  2. DoubleLeftClick anywhere in empty space, ( or simple RightClick )
  3. DoubleLeftClick anywhere in empty space, ( or simple RightClick )
  4. DoubleLeftClick on 2nd body ( or simple RightClick )

posted in User Interface read more